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Scrum Master Continuous Improvement

Location:
Phoenix, AZ
Posted:
August 15, 2024

Contact this candidate

Resume:

Contact

ad7z4x@r.postjobfree.com

www.linkedin.com/in/dougdoine

(LinkedIn)

www.successnetplus.com

(Company)

www.gilbertfootball.com (Personal)

Top Skills

Jira

Facilitation

Software Development

Certifications

Scrum Master

Agile Team Facilitation (ICP-ATF)

Advanced Certified ScrumMaster (A-

CSM)

Doug Doine

Scrum Master at Prove, A-CSM, ICP-ATF, CSH

Maricopa County, Arizona, United States

Summary

Accomplished Agile Leader with over 10 years guiding successful scrum teams. Skilled at facilitating scrum events, removing impediments, mentoring teams, managing backlogs, and driving continuous improvement. Led multiple teams to deliver high- quality products on time. Passionate about servant leadership, transparency, and upholding agile values.

• Cross-functional Team Growth

• Resource Management

• Coaching/Mentoring

• Continuous Improvement

• Strong Communicator

• Agile Testing

• Agile Planning

• Story Analysis and Backlog Refinement

Experience

Prove

Scrum Master

November 2020 - Present (2 years 10 months)

Queen Creek Arizona

• Embody and promote Agile principles while continually mentoring the organization with respect to the scrum framework.

• Facilitate all scrum events (daily scrum, sprint planning, sprint review, sprint retrospective) as requested or needed.

• Collaborate with the Product Owner for backlog management, verify the backlog order, and ensure the Development Team is engaged in active backlog refinement.

• Coach and mentor the Development Team in self-organization, self- management, and empirical product development.

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• Provide transparency to the organization through burn-down charts, communication with internal and external stakeholders, and focusing on incremental improvements.

• Assist the Development Team with removing impediments, reducing dependencies, and managing risks.

• Embrace servant leadership and be willing to be disruptive to increase the effectiveness of Scrum within the organization.

• Promote, maintain, and enhance our cultural values of humility, passion, inclusion, and leadership

• Strong passion for learning about our products and markets through in-house and external training

Edgenuity Inc.

Scrum Master

August 2019 - November 2020 (1 year 4 months)

Chandler

• Servant leader and Agile coach for multiple scrum teams

• Assist product owner with managing the product backlog, sprint backlog, release burn-down and prioritizing requirements for sprint

• Facilitate daily stand up, sprint planning, sprint review, sprint retrospective and monitor daily burn down

• Encourage self-organizing, cross-functional scrum teams to boost efficiency and ensure successful iterations

• Encourage the team to come up with reusable elements while continuing to utilize best practices

• Remove roadblocks that prevent team from making progress and shield team from outside forces

• Provide the team with constructive performance feedback, when needed, as related to adaptation of Scrum and Agile principles

• Publicize teams’ progress and success to make sure they are highly visible to product owner and stakeholders

• Continue to establish more effective cross departmental communication between development and business management

• Provide presentations, recommendations, and updates regularly to the Director of Software Development and VP of Technology

• Motivate the team to come up with a quality ship-able product while meeting product goals

• Track and report status and other metrics against goals on an ongoing basis

• Ensure task completion to specification, on time, and within budget Page 2 of 6

• Represent the team when reporting overall project status, possible risk and suggest solutions

• Manage projects in both Agile and Waterfall development environments

• Facilitate Scrum of Scrum for local, international and vendor teams

• Define project scope and objectives through internal project management methodologies

E-Line Media

Lead Quality Analyst

April 2018 - August 2019 (1 year 5 months)

Tempe, AZ

• Coordinate all testing, including test scenario development, execution, and defect reporting.

• Implement automated test framework.

• Interim Scrum Master.

University of Advancing Technology

Scrum Master

January 2017 - August 2019 (2 years 8 months)

Tempe, Arizona

• Scrum Master for team of students who develop video games.

• Facilitate all Scrum ceremonies.

• Remove impediments, build metrics using burn-down charts, sprint velocity, and delivery progress.

Glynlyon Inc.

Senior Software Quality Analyst

April 2014 - March 2018 (4 years)

Chandler, AZ

• Analyzed user stories, clarified acceptance criteria, provided story points, and estimated tasks.

• Designed, developed, and executed manual tests and documented defects.

• Interim Scrum Master for teams on an as-needed basis. 3000AD, Inc

Quality Assurance Test Lead

February 2013 - April 2014 (1 year 3 months)

• Solely responsible for all aspects of testing the product, Line of Defense. Trefun Studios/Angry Lime Entertainment

Quality Assurance (Contractor)

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July 2012 - January 2013 (7 months)

Gilbert, AZ

• Developed the testing processes for both internal and external testing teams.

• Evaluated and managed the budgets.

• Developed a solid defect tracking workflow in JIRA. Pearson North America

Senior Test Analyst

April 2011 - June 2012 (1 year 3 months)

Chandler, Arizona

• Managed on and offshore test team.

• Liaison between platform developers and business unit stakeholders.

• Developed and executed test scripts/scenarios for functional, integration, and regression testing.

• Generation of quality metrics for reporting of product health up to executive staff.

Cheyenne Mountain

Director of Quality Assurance

April 2007 - March 2010 (3 years)

Mesa, Arizona

• Hired, developed, and managed highly skilled team of 30 Quality Assurance Analysts.

• Successfully met aggressive compliance objectives and goals.

• Managed budget and purchasing for all QA department equipment and software.

• Created relevant defect reports and quality metrics for executive management.

Electronic Arts

4 years 3 months

QA Manager

January 2005 - March 2007 (2 years 3 months)

Redwood Shores, CA

• Managed Quality Assurance team in all day to day operations, to include budgeting, resource management for the Madden Football and other game projects.

• Managed QA processes for the end to end production of the majority of the EA sporting titles released.

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• Implemented “Work Smarter, Not Harder” practices, significantly increasing QA efficiency by intelligent design of test scripts to reduce redundancy.

• Primary involvement in hiring and training QA personnel and resource forecasting and budgeting.

• Worked closely with star talent, such as John Madden and Tiger Woods during game production.

Sr. Test Lead

January 2004 - January 2005 (1 year 1 month)

Redwood Shores, CA

Test Lead - Online

January 2003 - January 2004 (1 year 1 month)

Redwood Shores, CA

Electronic Arts - EA.com

QA Coordinator

2001 - 2002 (1 year)

Redwood Shores, CA

• Managed team of 26 QA analysts

• Coordinated day-to-day operations, including resource management and purchasing.

Electronic Arts - Tiburon Studios

Assistant Producer/Test Lead

2000 - 2001 (1 year)

Maitland, FL

• Worked as part of the production team for the Madden 2001 PC title.

• Authored detailed design documentation.

• Tracking and loss management of assets tied to production deliveries. This resulted in significant savings to the company, by reducing asset loss.

• Assumed role of project management of smaller initiatives. Electronic Arts

Test Lead

1996 - 2000 (4 years)

Redwood Shores, CA

• Led teams of 10 to 50 Quality Assurance professionals for a variety of gaming titles.

• Managed all hiring and necessary termination of team members.

• Managed all task allocation for assigned team.

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• Identified training needs and delivered high quality instruction to team members.

Education

College of San Mateo

NA, Computer Science · (1990 - 1992)

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