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Lead Environment Artist

Company:
Tech Needs
Location:
Seattle, WA, 98104
Posted:
September 08, 2024
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Description:

Remote Senior Environment Artist

Job Description

This is a REMOTE role at a AAA client working on a well-established MMO title. Collaborate with design to build immersive environments with a focus on composition, detail, and mood, while ensuring that gameplay spaces are readable.

Embrace visual storytelling and create art to enhance gameplay experiences with a focus on worldbuilding.

Responsibilities

Be the main contact for other disciplines on Environment Art matters

Partner with Art Directors and Producers to define craft expectations and development standards

Perform as an Individual Contributor to solve challenging problems and set the quality bar for the team

Uphold best practices to maintain craft quality and consistency across titles by providing teammates and partners with technical breakdowns, process guidance, and aesthetic support for Content Leads and Directors

Provide guidance to Content Leads and Producers for content delivery

Work with the Art Director, Technical Art Directors, and Game Designers to create a pipeline for creating 3D environments in Unreal, based on visual, technical and gameplay requirements

Accountable for environments created for prototyping

Accountable for 3D assets to facilitate Tech Artâ s material look development

Maintain documentation for discipline knowledge

Participate in team discussions, reviews and planning

Mentor junior environment artists

Experience

5+ years experience shipping games as an environment artist

Experience leading a team

Experience working on console, PC, or mobile games

Experience with Unreal

In-depth knowledge of level creation, with some experience with terrain, scripting, PBR Materials, performance optimization, and level management

Experience with scene composition, set dressing, navigation routing, materials, and lighting

Experience with digital sculpting and texturing 3D assets

Experience balancing art quality and performance optimizations

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